But there comes a point where quality of life features start removing gameplay opportunities. ![]() ![]() In an era where most gamers are playing with what limited time they have between work, mini-maps exist so as not to “waste” time - keeping gameplay’s pace ever-moving. The average mini-map nowadays shows you a detailed depiction of your surroundings, any interactable objects or landmarks, and a waypoint directing you towards your next destination. ![]() Mini-maps have become an almost fundamental part of modern game design.
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